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Video Game / Crash Tag Team Racing

Display Boost Counter: Triangle, Down, Down, Circle, Up

Crash Team Racing Unlockables Guide

One of the fan favourite features of the original PS1 version of Crash Team Racing was the vast amount of unlockable content on offer. This guide will give you the conditions on how to unlock the various types of content, so you can explore everything that this retro gaming classic has to offer.

Cheat Codes

To activate these codes, you will need to hold down L1 and R1 at the mode selection screen, and then press the button sequence provided. A crystal chime will sound if the code is entered correctly.

CHARACTERS

Immediately Unlock Fake Crash: Circle, Down, Down, Up, Circle, Circle, Down, Left, Right

Immediately Unlock Komodo Joe: Down, Circle, Left, Left, Triangle, Right, Down

Immediately Unlock N. Trophy: Circle, Down, Down, Up, Circle, Circle, Down, Left, Right

Immediately Unlock Papu Papu: Left, Triangle, Right, Down, Right, Circle, Left, Left, Down

Immediately Unlock Penta Penguin: Down, Right, Triangle, Down, Left, Triangle, Up

Immediately Unlock Pinstripe: Left, Right, Triangle, Down, Right, Down

Immediately Unlock Ripper Roo: Right, Circle, Circle, Down, Up, Down, Right

CONCEPT ART SCRAPBOOK

Unlock The Scrapbook: Down, Circle, Triangle, Right

INFINITE ITEM CODES

Infinite Aku Aku / Uka Uka: Left, Triangle, Right, Left, Circle, Right, Down, Down

Infinite Bombs: Triangle, Right, Down, Right, Up, Triangle, Left

Infinite Wumpa Fruit: Down, Right, Right, Down, Down

MISC. CODES

All Human Player Characters Invisible: Up, Up, Down, Right, Right, Up

All Races Are Only 1 Lap Long: Down, Up, Down, Down, Right, Up, Down, Right, Triangle, Down

Display Boost Counter: Triangle, Down, Down, Circle, Up

Icy Tracks: Down, Left, Right, Down, Right, Circle, Triangle, Down

Only Pick Up Beakers And Explosive Crates: Right, Up, Down, Up, Right, Circle

Super Engine Mode: Up, Up, Left, Right, Triangle, Down, Right, Down

Super Hard Mode: Down, Right, Left, Up, Cross, Right

Super Turbo Pads: Triangle, Right, Right, Circle, Left

Unlimited Turbos: Triangle, Cross, Right, Left, Left, Triangle, Cross

SPYRO 2 PLAYABLE DEMO

Access The Demo: Down, Circle, Triangle, Right

TRACKS AND MULTIPLAYER ARENAS

Unlock All Extra Tracks and Arenas: Right, Right, Left, Triangle, Right, Down, Down

Unlockable Characters

Unlock Fake Crash: Finish in 1st place in the Purple Gem Cup in Adventure Mode

Unlock Komodo Joe: Finish in 1st place in the Blue Gem Cup in Adventure Mode

Unlock N. Trophy: Beat all the N. Trophy time trial ghosts in Time Trial Mode

Unlock Papu Papu: Finish in 1st place in the Green Gem Cup in Adventure Mode

Unlock Pinstripe: Finish in 1st place in the Yellow Gem Cup in Adventure Mode

Unlock Ripper Roo: Finish in 1st place in the Red Gem Cup in Adventure Mode

Unlockable Tracks

MULTIPLAYER ARENAS

Lab Basement: Finish in 1st place in all four Hard Cups in Arcade Mode

North Bowl: Finish in 1st place in all four Medium Cups in Arcade Mode

Parking Lot: Finish in 1st place in all four Easy Cups in Arcade Mode

RACE TRACKS

Turbo Track: Finish in 1st place in every Gem Cup in Adventure Mode

Tags: Crash Team Racing Crash Team Racing Nitro-Fuelled

Video Game / Crash Tag Team Racing

Crash Tag Team Racing is a racing/platformer hybrid video game released in 2005. It is (technically) the sixth Crash Bandicoot platformer, the third racing game in the series, and the first Crash installment developed by Radical Entertainment.

Newsreporters Chick and Stew are covering the Farewell Race of Von Clutch’s Motorworld. Not only is the place falling apart, some fiend has stolen the power gems that keep the park’s attractions active, as well as the Black Power Gem that powers their cyborg owner, the eccentric Ebeneezer Von Clutch. As it just happens however, Crash Bandicoot and his Arch-Enemy Dr Neo Cortex have quite literally driven into the mess in a recent on-road feud. Von Clutch offers ownership of the park to whoever can find all the gems. The bandicoots decide to aid Von Clutch, while Cortex and his cronies, interested in setting up a new evil lair, decide to join in too.

The game consists not only of a standard racing game, but a short platforming adventure, largely consisting of Crash earning currency (in the form of Wumpa Coins) by collecting items and completing missions, usually to unlock more tracks and bonuses for racing modes. Despite being the third racing game in the series, it plays noticeably different from the previous two. While previous instalments were standard Mario Kart type affair, this is a more standard physics based racer, and is made unique by the gimmick of “clashing” cars with another player as a temporary cooperative.

This remains the final Crash Bandicoot kart racing game (not counting the remake of CTR, Nitro Fueled), though Radical Entertainment maintained development of the series’ regular platform games through 2008’s Crash: Mind Over Mutant, albeit with major art design and gameplay shifts.

Crash Team Racing Nitro-Fueled, a remake of Crash Team Racing that was released in 2019, features some elements of this game: namely Chick and Stew on commentary, a handful of vehicles and costumes from the game, and in November 2019, Von Clutch and Pasadena were re-introduced as playable characters.

Crash Tag Team Racing provides examples of:

  • Affectionate Parody: The first Crash game to do homages in spades. Concept designer Jordan Reichek described the main concept itself as “the test-tube-child of FAST AND FURIOUS meets SCOOBY-DOO in DISNEYLAND!”
    • Crunch is now a rather on-the-nose Mr T parody.
    • Pasadena O’Possum is an offbeat Expy of PenelopePitstop.
    • To add insult to injury, the cutscene of Willie escaping to his ship is named “The Final Showdown”. Furthermore, the very next scene is Cortex, N. Gin and Nina appearing in a large spaceship, which is instantly defeated in said cutscene.
    • The Park Drones. They openly hate their job and are most open to Video Game Cruelty Potential from Crash.
    • Also, Crash can become one if you’re actively searching for the Die-O-Ramas.
    • This trope is applied rather literally in gameplay, although launch the cow would be nearer the mark. Some of the more bizarre weapons players can use include submarines, pianos. and cows. All three of these can be thrown for a lot of damage, up to and including a One-Hit Polykill.
    • Applies literally again in one cutscene. A cow thrown from a nearby cannon forms a bridge for Crash to cross to the power gem on the other side. He quickly retrieves the power gem and runs back to safety. As he admires the power gem, the cow falls into the magma below .
    • “This guy’s so stupid, it took him two hours to watch 60 Minutes!”
    • “This guy’s so stupid, he got stabbed in a shootout! note Of course, one could argue the attacker was armed with multiple weapons, so.
    • “This guy’s so stupid, he couldn’t put M&Ms in alphabetical order!”
    • A piano can be dropped on the other racers, exploding and taking out anyone who drives into it.
    • This is the joke of the Die-O-Rama, “Tickle the Ivories”: Crash simply stands to a sign that says “Do Not Stand Here” and a piano crushes him.
    • Tiki Turbo and Pirates of the Carburetor’s theme is an arrangement of main theme from Pirates of the Caribbean.
    • Once Upon a Tire’s lose music is an arrangement of Carnival of the Animals: The Aquarium.
    • One of the Mystery Island’s second part music is an arrangement of Worm Chase from Crash Twinsanity.
    • Evilocity’s low rank/Challenge Mode music is an arrangement of Fantasia‘s final segment Night on Bald Mountain.
    • Labrea Car Pits’s music is an arrangement of The Rite of Spring.
    • Tire and Ice’s music contains bits of Kalinka, Hungarian Dance No. 5, and Trepak. Likewise, its high rank music is Korobeiniki, better known as Tetris‘s Type-A theme.
    • Pyramid Pass’s high rank music is an arrangement of the theme tune of Indiana Jones.
    • The music for one of the Die-O-Ramas is a clear reference to the theme from Jaws.
    • Finally the music when the end of Grand Prix mode is Pomp and Circumstance Marches.
    • The Japanese version used a special skin for Crash based on his Japanese design. The Western versions also have it as a secret unlockable.
    • Zigzagged for the PAL version, which fixes a few bugs and unfinished touches from the NTSC version, but also downgrades on a few other things (the PS2 version has a lower framerate and the Easter Egg commentary played during the credits is omitted).

    Cortex: Oh, um. Coco did it!
    Pasadena: Ummm. Coco did it?
    N. Gin: Coco did it!

    • It gets especially funny when Coco herself says it.

    Coco: Coco did it! (Beat) Never mind!
    N. Gin: Yes, haha, my lord! Hahaha, hee hahaha-
    Cortex: Stop having fun.

    • Crash has a much meaner sense of humor in this game, pranking and tormenting Park Drones and innocent bystanders. Don’t worry about him getting away with it though, the game also allows you to force Crash into hilarious and brutal (for E10+, anyway) death scenarios.
    • Also applies to Coco. This game personifies her as being extremely vain, flaunting that she’s prettier and more intelligent than everyone else around her, and she also has no problem cheating to win.
    • Crash is also allowed to attack every non playable character in the Adventure world. All of them even have unique quotes and grunts in response (some of which are recycled from a previous Radical game, The Simpsons Hit & Run).
    • After agreeing to their missions, you can keep chatting with the racers empty handed, which gives you more hints but gradually angers the racer in question.
    • The park drones repairing the tracks will be knocked flying when a racer runs into them. The game actually encourages you to do this, as running them over will fill up your turbo meter.

    Crash Team Racing

    Download Crash Team Racing and join Crash Bandicoot and friends in the ultimate kart racing experience! Speed through zany tracks, use power-ups to outsmart your opponents, and prove you’re the fastest racer. Start your engines and play now!

    After Crash: WARPED, Naughty Dog wanted to do something different with Crash Bandicoot. Possibly a free-roaming action adventure like Spyro, possibly something else. In the end “something else” won–and so far, we don’t see any reason to complain. Even in its early stages, it’s clear just how fun this character-based racer is going to be. especially from a multiplayer angle.

    Crash Team Racing’s overall feel is inspired by Mario Kart on the Super NES (considered by many to be superior to the N64 version). On the multiplayer side of things. Golden Eye 007 and Bomberman act as inspiration. Hence the game has all kinds of options in the multiplayer mode, making it totally customizable. Choose the kind of items you can pick up, who’s against whom, the type of match, etc. For the record, there are 16 standard tracks for the Gran Prix, Time Trial, Vs. and Adventure Mode, seven battle mode tracks for the Battle Mode and two secret tracks. All of CTR’s levels are modeled after stages from previous (and future?) Crash Bandicoot games.

    Since CTR is a Crash game, there’s a fairly easy way to beat the game, and a much harder way. For hardcore gamers who want to beat every last percent of CTR, they can master its mildly complex turbo system to ensure first place, take on the bosses, win gold wrenches to upgrade your kart’s performance, beat N. Tropy in the Time Trial Mode for relics, and finally, find the secret levels and race through them. Luckily for novice players, they can still beat the game without doing all of this stuff, but they won’t quite get that 100 percent.

    The turbo system in CTR works like this: You get turbo boosts by power sliding and catching air. The more successful you are doing at both, the longer your turbo lasts. In addition, let’s say you’re power sliding through a corner, and then catch some air off of a ramp. Well, the two turbos in succession act as a combo of sorts, hence an even longer turbo.

    In addition to power-ups by way of the turbo system, your kart can get decked out with a variety of offensive and defensive items. TNT crates, Wumpa fruit, bombs, shields and missiles are available via crates scattered throughout levels.

    You’re also awarded Gold Wrenches when you beat a level or boss. These wrenches can be used toward five engine, exhaust and tire upgrades. There are around 30 wrenches in the entire game. Collect all of the wrenches, save your souped-up kart and then cream your friends.

    Graphically, CTR is the most impressive Naughty Dog game to date. They claim the game has no popup, fog, polygon dropout or any of the other things you’d expect when a game pushes the PlayStation to its apparent limits. And from what we’ve seen and played thus far, they’re right. As a side note, CTR supports the Namco JoGcon and NeGcon in addition to the standard Sony Dual Shock controller.

    • MANUFACTURER – Naughty Dog
    • THEME – Racing
    • NUMBER OF PLAYERS – 1-4

    reggie posted a review
    Overall rating: 6.5

    Download Crash Team Racing

    Playstation

    Windows XP/Vista/7/8/10

    System requirements:

    • PC compatible
    • Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP

    PSX

    Windows XP/Vista/7/8/10

    System requirements:

    • PC compatible
    • Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP

    Game Reviews

    It’s obvious CTR was inspired by the Super NES Mario Kart. But how could a game developer not be inspired by that game? And if CTR was crap, it’d be easy to laugh at Naughty Dog for making an inferior product. Of course, CTR isn’t crap. It’s an Incredible game–better than Mario Kart in some respects. The adventure portion of the game plays out like Diddy Kong Racing on the N64. except better. There are a variety of impeccably designed courses within a number of hub areas. As you win races and beat bosses, you’re awarded stuff and access to new races. And true to past Crash games, you have to collect a bunch of extra goodies to truly finish the game (like CTR coins, relics and gems). It’ll take you a long time to beat the game–even longer if you don’t master the game’s complex turbo system. Powersliding, jumping and using the layout of each track to your advantage is a must (the control and car physics are amazing by the way). And as if we needed any extra features, CTR has a kick-ass multiplayer mode. This mode is where the game gets its high replayability, with a good number of multiplayer courses and options. Then of course, there are the other things: Graphics, sound, etc. CTR is one of the best-looking and best feeling games on the PlayStation ever. You’d be foolish not to get this game.

    As far as mascot-Mario-Kart-knockoff racing games go. CTR is the best I’ve played on the PlayStation. Strong words yes, but considering the amazing amount of depth, the competent control and the bet-ter-than-average graphics, it’s not out of place. What really does it for me is the extensive multiplayer capabilities. Heck, it even has four-player (dust off the ‘ol multi-tap). The music is tolerable, although just barely. Fans of this genre must buy CTR.

    Is Crash Team Racing an unabashed Mario Kart copycat? Yes. Is that a bad thing? Heck no. Actually, CTR swipes the best tricks of the original Mario Kart, Mario Kart 64 and Diddy Kong Racing. Where else are you gonna find that kind of fun on the PlayStation? Control is perfect, allowing lots of finesse. Most tracks are superbly designed (good luck finding every shortcut). You’ll get the best CTR has to offer if you gather three pals and a multi-tap.

    I honestly didn’t think anyone could top the standards set by Mario Kart, but Naughty Dog has. Levels are challenging and have surprises around every corner, but aren’t too hard to navigate. There’s a lot of variety in the courses and technique that go into navigating them successfully. At the same time, a novice can pick up and play and have a lot of fun just the same. If you spent hours with friends playin’ Mario Kart, this is your new addiction.

    reggie posted a review
    Overall rating: 8.5

    Where do you go when you’re one of the most popular video game characters of all time? If you’re Crash Bandicoot, you head for the track–the go-kart track, that is.

    Look out. Mario Kart, Crash has his drivers license for a wild and crazy racing game, a total switcheroo from the original Crash games. Crash, with both his friends and enemies, will drive through 16 tracks (shhh. there are also 2 secret tracks) and 7 bumper-busting batde areas. Plus, you can choose your favorite Bandicoot buddies (like CoCo) or baddies (such as Dr. Neo Cortex) for head-to-head racing in split-screen mode, or you can participate in four-player races with the multitap.

    CTRs coolest racing feature will be the ability to bust vicious powerslides through turns, creating temporary turbo power for your go-kart. If you fire turbos at just the right time, you’ll zoom by the competition. Graphically, the new heavy-duty game engine can run eight racers onscreen at any time–and in the preview version, they looked gorgeous. Crash Team Racing is just waiting for the starters flag to deliver kart-crashing action.

    reggie posted a review
    Overall rating: 7.5

    Overview

    Mario did it. Donkey Kong did it. Even Final Fantasy did it. Now Crash Bandicoot is doing it too. What is it that they are all doing? Why, Kart racing, that is what. Not to be outdone by the evil that is Nintendo, Sony has pulled off the best Kart racing game to date with Crash Team Racing (CTR). Both fans of the Crash Bandicoot series of games and just racing fans alike are in for a great time playing this game.

    CTR is a four-player racing game that has more depth, challenges and fun going for it than you can shake a stick at. There are 12 playable characters, 25 tracks, five modes, power-ups and great controls. If you have never played a Kart racing game or if you have played others and did not enjoy it much, this game will change the way you look at Kart racing. So what are you waiting for?

    Gameplay

    I have already thrown the words Kart racing around but I guess I should explain what it is. Kart racing is similar to racing a go-cart. The racing usually takes place on shorter tracks and the emphasis is heavy on action and less on simulation. Kart racing should not be taken seriously as a racer but should be taken seriously for fun. Actually, that sounds bad. Kart racing should be taken seriously as a racer but it is a different type of racer. It is also common for a Kart racer to pick up projectile weapons and turbo boosts to help make it to the finish line ahead of the competition. That pretty much sums it up.

    Let’s start off talking about the size of this game. You will be able to play as a different racer every day for two weeks and race on a different track every day for about a month. The most impressive thing about this is that all 25 of the tracks are a blast to race on. They are well designed and I just found myself excited to see what the next available track would look like. The adventure mode (more on this later) will keep you playing for weeks.

    CTR has a number of different racing modes. The two that really stand out as impressive to me are the four-player split screen mode and the adventure. First, the four-player split screen mode is great — it is amazing to me that they were able to squeeze the juice out of the PSX to pull off something like this. There is only a bit of frame drop but it never interferes with the gameplay. So if you enjoy getting a few buddies huddled around the PSX with the multi-tap, you will have quite a few late nights with this game.

    The second mode that I found to be outstanding was the adventure mode. The adventure mode is made up of 16 different tracks and takes place across a world map. You will drive your Kart around the world map jumping into different races. If you win a race, you receive a trophy and other races or areas of the map will open up. Sounds pretty generic so far, right? Well, to spice things up a little, each race has three different prizes that can be collected. The first is the trophy, which is won by coming in first place during a race. After winning the trophy, you can go back to the same track and try winning a Relic race. This has you trying to win a relic (obviously). You are thrown out on the track by yourself and you have to try to complete three laps under a predetermined time limit. But that is not all. If you just drove from start to finish, you would never stand a chance. To give you a chance, the track is scattered with boxes that have the number 1, 2 or 3 on them. If you hit one of these boxes, the clock will stop for the number of seconds on the box. So not only do you have to worry about finishing the race as quickly as possible, you also have to steer your way around the track, trying to hit these boxes to stop the clock. The third type of race is the CTR Challenge. This has you racing against a full field of eight racers. Hidden across the tracks are the letters C-T-R. You have to collect all three of these letters AND come in first place to win a CTR coin. Oh, and I almost forgot, there is actually a fourth type of race. Occasionally, other racers will challenge you to a one on one race against them. If you come in first, you win a key.

    So what is the point of winning relics, coins, and keys? A lot of the areas are closed off and you can’t access them without the specified number of these items. So in order to finish the adventure, you will need to get good at all types of racing, not just beat the guy to the finish line racing. All I can say is that I was determined to get every coin, relic, and key in the game. That is how much fun it was.

    It is obvious that I really liked the game and I am sure it could go without mentioning but I will mention it anyway. The Karts controlled well and were very easy to steer, slide, and use power-ups. Don’t get me wrong though. It was not too easy. I guess the correct way to say it was that the controls and feel of the carts were well done. You will never lose a race because the controls are not fair.

    Graphics

    The developers of the Crash games have always seemed to get the best of the system and this is no exception. Everything from the four-play split screen to the detailed track designs is a real testament to the team. With that being said, the rough edges are really starting to show on the system and I mean that literally. Lines look jagged up close and textures are not as detailed as they look from a distance but the game still looks great. I really need to stop saying this in every review but I can’t wait to see what they are going to pull off on the PSX2.

    Bottom Line

    I really enjoyed this game. It is one of the best PSX games out there. The deep and challenging gameplay will have you playing this game for weeks. You will definitely walk away feeling you got your money’s worth. Kart racing may not appeal to everyone but I think that this game has the potential to turn non-fans into fans. I guess I have said enough so I will wrap it up like this; good game — go buy it now.

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