Turn On or Off Hardware Accelerated GPU Scheduling in Windows 10
To add the Customize tab, create a new 32-bit DWORD value HwSchMode under the mentioned path. Note: Even if you are running 64-bit Windows you must still create a 32-bit DWORD value.
How to Turn On or Off Hardware Accelerated GPU Scheduling in Windows 11
This post shows students and new users how to turn On or Off Hardware Accelerated GPU Scheduling using Windows 11.
For computers and devices that support it, Hardware Accelerated GPU Scheduling enables more efficient GPU scheduling between applications, thus improving performance.
This feature is available in Windows 11, however, only for computers that have GPU that supports Hardware Accelerated Scheduling. When your device supports it, Windows 11 will offload most of the GPU scheduling to a dedicated GPU-based scheduling processor.
This a feature that isn’t new to Windows 11. It was introduced in Windows 10.
To get started with enabling Hardware Accelerated GPU Scheduling in Windows 11, follow the steps below:
How to enable Hardware Accelerated GPU Scheduling in Windows 11
If your device supports it, this can improve your system performance. It is disabled by default, but you can enable it and test it out.
Windows 11 has a centralized location for the majority of its settings. From system configurations to creating new users and updating Windows, all can be done from the System Settings pane.
To get to System Settings, you can use the Windows key + I shortcut or click on Start ==> Settings as shown in the image below:
Alternatively, you can use the search box on the taskbar and search for Settings. Then select to open it.
Windows Settings pane should look similar to the image below. In Windows Settings, click System , and select Display on the right pane of your screen shown in the image below.
On the Display settings pane, under Related settings, click Graphics as highlighted below.
Then select Change default graphic settings as highlighted below.
Under default graphics settings, toggle the button to the On position to enable Hardware-accelerated GPU scheduling.
That should do it.
Conclusion:
This post showed you how to enable Hardware-accelerated GPU scheduling in Windows 11. If you find any error above, please use the comment form below to report.
Turn On or Off Hardware Accelerated GPU Scheduling in Windows 10
If you GPU comes with a driver that supports hardware acceleration in Windows 10, you can turn on the Hardware-accelerated GPU scheduling option. This should help reduce latency and improve video output system performance.
Hardware acceleration is a great feature that allows using your computer’s graphic card the to perform video (and some other) calculations more efficiently than is possible in software mode, that always utilizes CPU, a general-purpose unit. Graphics card drivers usually implement hardware acceleration to allow quicker, smoother playback of videos and games. Graphics cards are also better at physics and fast mathematical calculations than a CPU.
Before proceeding, ensure that your user account has administrative privileges. Now, follow the instructions below.
Contents hide
To Turn On or Off Hardware Accelerated GPU Scheduling in Windows 10,
- Open the Settings app.
- Go to System > Display.
- On the right, click on the link Graphics settings. See notes below if you don’t have it.
- On the next page, click on Change default graphics settings.
- Finally, turn on of off the Hardware-accelerated GPU scheduling toggle option on the next page.
- Restart Windows 10.
Note: The Graphics settings won’t appear if you GPU drivers or device doesn’t support hardware acceleration in Windows 10.
Alternatively, you can apply a Registry tweak.
Turn On or Off Hardware-Accelerated GPU Scheduling in Registry
- Download the following ZIP archive: Download ZIP archive.
- Extract its contents to any folder. You can place the files directly to the Desktop.
- Unblock the files.
- Double click on the Turn On Hardware-Accelerated Gpu Scheduling.reg file to merge it.
- To undo the change, use the included file Turn Off Hardware-Accelerated Gpu Scheduling.reg .
How does it work
The Registry files above modify the Registry branch
To add the Customize tab, create a new 32-bit DWORD value HwSchMode under the mentioned path. Note: Even if you are running 64-bit Windows you must still create a 32-bit DWORD value.
- Set its value data to 1 to Disable the feature.
- Set its value data to 2 to Enable the feature.
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Author: Sergey Tkachenko
Sergey Tkachenko is a software developer who started Winaero back in 2011. On this blog, Sergey is writing about everything connected to Microsoft, Windows and popular software. Follow him on Telegram, Twitter, and YouTube. View all posts by Sergey Tkachenko
5 thoughts on “Turn On or Off Hardware Accelerated GPU Scheduling in Windows 10”
Vsevolod says:
Забыли важные уточнения.
1. Требуется инсайдерская сборка Windows 10 от 19041 и выше.
2. Требуется видеодрайвер с поддержкой WDDM 2.7.
Reggie says:
which version of windows 10 does this work on? Does it work with amd radeon rx 570?
Sergey Tkachenko says:
Build 19041+
WDDM 2.7
Premkumar M says:
How to check if my graphics card support this feature ?
MDA says:
PS 1.0 — Unreleased 3dfx Rampage, DirectX 8.
PS 1.1 — GeForce 3, DirectX 8.
PS 1.2 — 3Dlabs Wildcat VP, DirectX 8.0a.
PS 1.3 — GeForce 4 Ti, DirectX 8.0a.
PS 1.4 — Radeon 8500-9250, DirectX 8.1.
Shader Model 2.0 — Radeon 9500-9800/X300-X600, DirectX 9.
Shader Model 2.0a — GeForce FX/PCX-optimized model, DirectX 9.0a.
Shader Model 2.0b — Radeon X700-X850 shader model, DirectX 9.0b.
Shader Model 3.0 — Radeon X1000 and GeForce 6, DirectX 9.0c.
Shader Model 4.0 — Radeon HD 2000 and GeForce 8, DirectX 10.
Shader Model 4.1 — Radeon HD 3000 and GeForce 200, DirectX 10.1.
Shader Model 5.0 — Radeon HD 5000 and GeForce 400, DirectX 11.
Shader Model 5.1 — GCN 1.0 and Fermi+, DirectX 12 (11_0 and 11_1) with WDDM 2.0.
Shader Model 6.0 — GCN 2.0+ and Maxwell 2+, DirectX 12 (12_0 and 12_1) with WDDM 2.1.
Shader Model 6.1 — GCN 2.0+ and Maxwell 2+, DirectX 12 (12_0 and 12_1) with WDDM 2.3.
Shader Model 6.2 — GCN 2.0+ and Maxwell 2+, DirectX 12 (12_0 and 12_1) with WDDM 2.4.
Shader Model 6.3 — GCN 2.0+ and Maxwell 2+, DirectX 12 (12_0 and 12_1) with WDDM 2.5.
Shader Model 6.4 — GCN 5.0+, Maxwell 2+ and Skylake+, DirectX 12 (12_1) with WDDM 2.6.
Shader Model 6.5 — Pascal+ and Skylake+, DirectX 12 (12_1) with WDDM 2.7.
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